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Old 10-06-2015, 12:28 PM   #1
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Patch 1.4

Ian bell just posted the below in reply to a question about patch ETA.

Quote:
PS4 is looking imminent. Xbox will be a little longer (they got 1.3 quickly, you didn't).

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Old 10-06-2015, 07:58 PM   #2
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I cant wait for this patch to get here because I am sick of my tunes not saving.
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Old 11-06-2015, 11:03 PM   #3
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Out now on PC so hopefully the consoles get it soon.
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Old 13-06-2015, 02:58 PM   #4
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Old 13-06-2015, 07:08 PM   #5
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Don't know if I am missing something but what has that got to do with the patch?

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Old 15-06-2015, 02:04 PM   #6
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Not good news on the patch. Just posted by Ian Bell.

Quote:
OK in short, Microsoft have found a bug with semi-supported (supposed to default to generic) wheels that can crash the game. It's been there since we shipped but no one noticed.

We're asking them to kindly give us a waiver on it. If we get one the patch should be out very soon. If not we'll have to resubmit.

We are really sorry about this guys.

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Old 15-06-2015, 03:34 PM   #7
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I have the thrustmaster wheel and my game crashes, iam sure it crashed the last time then won't load at all now?
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Old 15-06-2015, 11:17 PM   #8
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Old 17-06-2015, 09:54 AM   #9
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Specific Xbone patch notes have been posted today. Hopefully means it's imminent. Just a word of warning, the release on both PC and PS4 screwed with some people control and ffb settings. So I'd make a note of everything before applying patch if I were you.

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Hi all,

In anticipation of the imminent release of the XBox One patch, here are the final release notes.


Project CARS – Xbox One Patch 1.4 – Release Notes

General
* Pagani Monza Club day invitational event – no longer causes the game to crash when using a specific livery on the Pagani Huayra.

Performance improvements
* Various performance optimizations, adding up to an average of 5-6% performance improvement. This results in an overall smoother experience.

Physics & AI
* The AI loss of grip that results from tyre degradation as a result of wear is now more noticeable.
* The AI will now show much more realistic grip loss when running on slick tyres in the rain.
* First pass improvements on various tracks to enhance the AI performance and ability (Azure Circuit, Donington GP, Watkins Glen, Bathurst, Nordschleife).

Pitting, tuning, setups
* Fixed an issue where certain street cars would pit for tyre change during rain when they already had the correct tyres fitted.
* Fixed an issue where custom vehicle setups were lost when progressing through sessions.
* Improved the system used to select the most appropriate tyres based on current and predicted weather conditions.
* Ensure that the AI always pit when they need to change tyres based on the weather conditions.
* The Default strategy will now correctly show the tyres that will be fitted on the player vehicle during a pit stop.
* The pit stop routine will no longer start during online races until the player closes the pit stop menu. This ensures that the player has enough time to select or configure an appropriate set of actions before the pit crew start working on the car.
* Tyre pressures will now be correctly set when the player changes to a new set of tyres.
* The currently-active Pit strategy will now remain in action when advancing through race sessions.

Online
* Fixed an issue where the player was sometimes given a large time penalty when exiting the pit lane.
* Fixed an issue where the remaining session time displayed an incorrect value in the Tuning screen.
* Fixed an issue that at times would prevent a player from entering a race, after joining a second online lobby.
* Fixed an issue where the Track Location popup would at times appear on some screens.
* Fixed an issue where matchmaking was not filtering the race length correctly.

Controls – All Platforms
* Fixed pedals and triggers that vibrates during replays.
* Fixed an issue that causes the wheel centring spring to be active during driving.
* Improved force feedback strength and tweaked the default force feedback parameters for all supported wheels based on community feedback.
* Further enhancements to the steering feeling – improved blending between the tyre force spring and the steering lock spring.
* Improved behaviour of the wheel force springs while navigating the menu system.

Tracks
* Bathurst – removed cones in the pit lane that was causing cars to get stuck.
* Watkins Glen – fixed a number of accuracy issues around the track.
* 24 Heures du Mans – improved the race line at a few corners to keep the LMP cars off the curbs as this was causing the cars to lean over on two wheels.
* Silverstone National – vehicle grid placement reworked to more closely align with the painted start boxes.
* Hockenheim (various layouts) – reworked the wet weather reflection mapping to address incorrect object reflections.
* Willow Springs – fixed an issue where the vehicle could drive through the barriers when exiting the pits.

GUI
* Driver Network Profile – visual tidy up to improve usability.
* Fixed an issue where very thin lines would not always appear.
* Added support for better info display on the Community Events page.
* Fixed an issue where HUD customization was not saved on exiting a session.
* Fixed an issue where the Potential Lap time display on the Lap Info board would be inconsistent with the sector times being displayed.
* Monitor / Spectate Mode – fixed an issue where the vehicle being viewed would automatically reset to the player’s vehicle on leaving the monitor screen.

Vehicles
* Adjusted handbrake strength on vehicles which are equipped with handbrakes.
* Fixed an issue where the rain wipers’ state did not reset correctly when restarting a session.
* Fixed an issue where light glows from a vehicle behind the player would sometimes appear in front of the player.
* Fixed fuel pressure gauge calibration in several cars.
* Fixed an issue where a white border would at times appear around the brake light glow of certain cars.
* Ford Mk.IV – improved the collision model to prevent vehicles wedging in under other vehicles.
* Formula Gulf, Gumpert Apollo, Formula Rookie – fixed an issue with the livery sets that caused the livery selection to display wrong liveries.
* Lykan Hypersport – statistics updated to latest manufacturer specification.
* Lotus 72D – improved handing characteristics, exposed bump stops to be adjustable in the vehicle setup, reduced cold sensitivities of the slick tyres, adjusted the AI speed, wear and rain tires to match the player’s experience.
* Karts – reworked the Karts optimization to help address performance drops with a lot of Karts on track.
* McLaren 12C GT3 – adjusted the vehicle pose to more closely match the real car.
* BMW M3 GT4 – improved the accuracy of the levels at which the oil and water temperature warning lights will activate.
* Ford Escort RS1600 – improved the collision and wheel contact model to prevent climbing over other cars in collisions.
* 250cc Superkart – improved the default setup to address controller issues on higher speed tracks, and improved the AI handling.
* Lotus 49 – improved the AI handling of the vehicle in corners and in close racing.
* Pagani Huayra - reduced fuel consumption to around 3mpg in hard track use, and improved cooling to prevent engine overheating.

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Old 17-06-2015, 02:29 PM   #10
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Patch is now live, 480 Mb download. Probably best to completely power down system after installing the patch a la 1.3
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Old 17-06-2015, 04:14 PM   #11
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It's been confirmed that a full power down reset of console is required after applying the patch and remember those controller/wheel settings. Write em down!
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Old 17-06-2015, 05:06 PM   #12
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Epic. Just epic.
Feel on the wheel (for me at least) has improved to the point it's like a new game.

Just done 2 laps at le man, in my Sunday tune in the mclaren and have gone from 4:12-4:13 down to 4:08 dead. Weather was foggy, so easily 2-3 seconds counts for that.

I can feel front and rear end grip, bumps, kerbs, and can drive in a straight line with one hand.

No other changes to tune, feedback, etc etc, only the update.

Absolutely, positively, most definitely impressed.

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Old 17-06-2015, 06:26 PM   #13
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I'm taking it you like it then lol

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Old 17-06-2015, 06:31 PM   #14
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It's not bad

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Old 17-06-2015, 07:19 PM   #15
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Don't know if its my internet, but this patch is taking forever to download
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Old 17-06-2015, 07:44 PM   #16
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Only difference I have noticed on the pad is that the cars feel a bit heavier than they did on the last patch.
Everything else so far feels just the same, which isn't a bad thing.
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Old 17-06-2015, 08:58 PM   #17
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Cool

I am loving this The feel of the cars is Back Absolute Gold.

Andy
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Old 18-06-2015, 01:35 AM   #18
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Feels good can rag the GT3 more, only thing is went in pits and came out with red tyres undrivable?
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Old 18-06-2015, 07:12 AM   #19
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Originally Posted by PzR Jamesy 77 View Post
Feels good can rag the GT3 more, only thing is went in pits and came out with red tyres undrivable?

That was a bug before patch but wasn't fixed in this patch. Pretty sure it's known about. From what I've read it happens because you come out of pits with 4 flat tyres.
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Old 18-06-2015, 10:56 AM   #20
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That's **** how my supposed to run a season which requires pits, then lose th race?
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Old 18-06-2015, 11:13 AM   #21
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Originally Posted by PzR Jamesy 77 View Post
That's **** how my supposed to run a season which requires pits, then lose th race?

From my experience it doesn't happen every time. I was in an MP race the other night and it happened to one person but not the others.
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Old 18-06-2015, 06:07 PM   #22
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Got it twice in a row last night will keep trying lol
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Old 18-06-2015, 07:09 PM   #23
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Happened to me too Jamesy, I thought it was maybe because I didn't have any pit setup saved it something.

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Old 18-06-2015, 11:11 PM   #24
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So setup a saved stop might work, try that cheers
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Old 18-06-2015, 11:59 PM   #25
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@PzR Jamesy 77

Check this thread out Troubleshoot a big bug in career mode
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Old 19-06-2015, 05:13 PM   #26
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Ok cheers
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Old 20-06-2015, 12:59 AM   #27
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In case nobody noticed - a few of the Merc 190's now have official/correct paints that were bundled into the 1.4 patch for free

Here's one (similar to the one i use on PC version)

Click the image to open in full size.
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Old 20-06-2015, 03:32 PM   #28
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There's also a pack on the storefront containing community designed paints for ten cars I think

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Old 20-06-2015, 04:04 PM   #29
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Yeah that was a free one before 1.3 I think? More to come

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Old 20-06-2015, 06:57 PM   #30
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I downloaded a liveries pack as soon as I got the game, so if it is that one, then yeah its been out for a while.
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