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Old 20-06-2013, 06:38 PM   #121
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Originally Posted by Spiny Anteater View Post
Not too bothered either way myself. The thing which bothers me most is the fact that it only has an HDMI port - bit of a problem when my TV doesn't!

I know you can get DVI adapters - the trouble is that the DVI+audio adapters are pushing £50 which, with FM5 takes the total package above £500 and that's just too much to stomach.

However most of the known universe have HDMI just wondering what the Dickens you have that uses that to connect to the TV? DVD player? can't think of much that uses a DVI connection other than a gfx card?

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Old 20-06-2013, 06:51 PM   #122
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Originally Posted by smokinmasta View Post
However most of the known universe have HDMI just wondering what the Dickens you have that uses that to connect to the TV? DVD player? can't think of much that uses a DVI connection other than a gfx card?

Sent from my HTC One X using Tapatalk 2

Nothing at the moment, so it's a free port. Currently the TV has a motley collection of SCARTS, component and even RF plugged into the back of it. The TV's only a little over 7 years old (Xmas 2005) so is one of the earlier LCD models. HDMI's only been available on TVs since 2006, so there must be lots of people in the same boat as me. Seems an odd decision to go HDMI only when the technology hasn't been around for as long as a typical TV lifespan
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Old 20-06-2013, 07:20 PM   #123
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Originally Posted by Spiny Anteater View Post
Nothing at the moment, so it's a free port. Currently the TV has a motley collection of SCARTS, component and even RF plugged into the back of it. The TV's only a little over 7 years old (Xmas 2005) so is one of the earlier LCD models. HDMI's only been available on TVs since 2006, so there must be lots of people in the same boat as me. Seems an odd decision to go HDMI only when the technology hasn't been around for as long as a typical TV lifespan

SCART WTF
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Old 20-06-2013, 07:31 PM   #124
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Originally Posted by smokinmasta View Post
SCART WTF

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Old 20-06-2013, 07:45 PM   #125
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Originally Posted by Stonedef View Post
He's tight don't forget

Lol once a Yorkshireman always a Yorkshireman ........even if does live with us southern softies

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Old 20-06-2013, 07:46 PM   #126
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my original Dreambox 800HD only has DVI, it was due to licensing that dream multimedia couldn't use HDMI. Even though its DVI it still carries audio just not HD audio such as DTSMA and Dolby TrueHD. A HDMI to adaptor DVI might be enough.

Does the x1 have a tos link?
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Old 20-06-2013, 07:50 PM   #127
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Originally Posted by hOnG k0nG fu3y View Post
my original Dreambox 800HD only has DVI, it was due to licensing that dream multimedia couldn't use HDMI. Even though its DVI it still carries audio just not HD audio such as DTSMA and Dolby TrueHD. A HDMI to adaptor DVI might be enough.

Does the x1 have a tos link?

Sorry Bing cant translate that................
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Old 20-06-2013, 07:53 PM   #128
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Originally Posted by smokinmasta View Post
Sorry Bing cant translate that................

ive had beers but not to many

what im saying is audio can be sent down a dvi cable as well as video
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Old 20-06-2013, 08:03 PM   #129
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Originally Posted by Spiny Anteater View Post
Nothing at the moment, so it's a free port. Currently the TV has a motley collection of SCARTS, component and even RF plugged into the back of it. The TV's only a little over 7 years old (Xmas 2005) so is one of the earlier LCD models. HDMI's only been available on TVs since 2006, so there must be lots of people in the same boat as me. Seems an odd decision to go HDMI only when the technology hasn't been around for as long as a typical TV lifespan

Advice Spiney - Wait for the Ultimate TV
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Old 20-06-2013, 08:20 PM   #130
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Spiny, does your tv have a tos link/spdif connector?

if it does then it will only cost you a few quid for a hdmi to dvi adaptor
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Old 21-06-2013, 06:46 AM   #131
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Originally Posted by hOnG k0nG fu3y View Post
Spiny, does your tv have a tos link/spdif connector?

if it does then it will only cost you a few quid for a hdmi to dvi adaptor

Unfortunately, the answer to that appears to be no.

Looks like totlxtc is right - I should have waited for the Ultimate TV Basically, I was an early adapter so got the first batch of this TV - the later versions came with HDMI (similar story to the 360 really).
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Old 23-06-2013, 08:57 PM   #132
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New Kinect monitors your heartbeat

BBC News - E3 2013: New Kinect monitors your heartbeat
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Old 23-06-2013, 09:56 PM   #133
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But I don't want that, hell I don't want Kinect full stop
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Old 23-06-2013, 10:08 PM   #134
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What does it do if your heart suddenly stops?

I'd be interested to know.
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Old 23-06-2013, 10:09 PM   #135
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First impressions I got were restrictive(to some extent this has been relaxed), intrusive(based on no evidence at all I'll predict a future MS statement 'even in privacy mode under certain circumstances kinect will still send data from sight/sound/smells etc etc') and it's expensive (I was hoping to get 3 for about a grand lol). If FM5 is the muttsnuts though it looks like I'll have no choice but to get the kids ps4 each and XB1 for me. Its the only way I think i can do it without cruising canal street on a friday night
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Old 23-06-2013, 10:16 PM   #136
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My kinect will have every option turned off that it will allow me.. I'm sure the heart monitor will be one of them.
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Old 23-06-2013, 10:20 PM   #137
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Originally Posted by Spiny Anteater View Post
Unfortunately, the answer to that appears to be no.

Looks like totlxtc is right - I should have waited for the Ultimate TV Basically, I was an early adapter so got the first batch of this TV - the later versions came with HDMI (similar story to the 360 really).

you an get spdif to analogue converters for less than 20 then just use the rca audio inputs on your tv. If you have a dedicated amp then you wont even need that
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Old 23-06-2013, 10:20 PM   #138
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can't find the video, but it doesn't actually know your heart beat, it makes a measured guess by the tone of your skin.
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Old 23-06-2013, 10:50 PM   #139
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Either way the new XB1 kinect will be able to see and hear all of you mwahahahah
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Old 24-06-2013, 06:09 AM   #140
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Old 28-06-2013, 04:33 PM   #141
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Techy stuff!

Not a read that Smokin will enjoy...but for the techy guys this is VERY interesting read.

Xbox One memory performance improved for production console Eurogamer.net

Quote:
Well-placed development sources have told Digital Foundry that the ESRAM embedded memory within the Xbox One processor is considerably more capable than Microsoft envisaged during pre-production of the console, with data throughput levels up to 88 per cent higher in the final hardware.

Bandwidth is at a premium in the Xbox One owing to the slower DDR3 memory employed in the console, which does not compare favourably to the 8GB unified pool of GDDR5 in the PlayStation 4. The 32MB of "embedded static RAM" within the Xbox One processor aims to make up the difference, and was previously thought to sustain a peak theoretical throughput of 102GB/s - useful, but still some way behind the 176GB/s found in PlayStation 4's RAM set-up. Now that close-to-final silicon is available, Microsoft has revised its own figures upwards significantly, telling developers that 192GB/s is now theoretically possible.

So how could Microsoft's own internal tech teams have underestimated the capabilities of its own hardware by such a wide margin? Well, according to sources who have been briefed by Microsoft, the original bandwidth claim derives from a pretty basic calculation - 128 bytes per block multiplied by the GPU speed of 800MHz offers up the previous max throughput of 102.4GB/s. It's believed that this calculation remains true for separate read/write operations from and to the ESRAM. However, with near-final production silicon, Microsoft techs have found that the hardware is capable of reading and writing simultaneously. Apparently, there are spare processing cycle "holes" that can be utilised for additional operations. Theoretical peak performance is one thing, but in real-life scenarios it's believed that 133GB/s throughput has been achieved with alpha transparency blending operations (FP16 x4).

The news doesn't quite square with previous rumours suggesting that fabrication issues with the ESRAM component of the Xbox One processor had actually resulted in a downclock for the GPU, reducing its overall capabilities and widening the gulf between graphical components of the Xbox One and the PlayStation 4. While none of our sources are privy to any production woes Microsoft may or may not be experiencing with its processor, they are making actual Xbox One titles and have not been informed of any hit to performance brought on by production challenges. To the best of their knowledge, 800MHz remains the clock speed of the graphics component of the processor, and the main CPU is operating at the target 1.6GHz. In both respects, this represents parity with the PlayStation 4.

In terms of what this all means with regards multi-platform titles launching on both next-gen consoles, our information suggests that developers may be playing things rather conservatively for launch titles while dev tools are still being worked on. This is apparently more of an issue with Xbox One, where Microsoft developers are still in the process of bringing home very significant increases in performance from one release of the XDK development environment to the next. Our principal source suggests that performance targets are being set by game-makers and that the drivers should catch up with those targets sooner rather than later. Bearing in mind the stuttering performance we saw from some Xbox One titles at E3 such as Crytek's Ryse (amongst others), this is clearly good news.

Our information suggests that Microsoft's strategy with the Xbox One operating system and supporting software is to implement all the features first and then to aggressively pursue optimisation - a process that is ongoing and will continue beyond launch. As the performance levels of both next-gen consoles are something of a moving target at the moment, differences in multi-platform games may not become evident until developers are working with more mature tools and libraries. At that point it's possible that we may see ambitious titles operating at a lower resolution on Xbox One compared to the PlayStation 4.

However, clearly it's still early days, and right now these machines remain very much uncharted territory - even for those who've been working with prototype hardware for a long time. Microsoft tells developers that the ESRAM is designed for high-bandwidth graphics elements like shadowmaps, lightmaps, depth targets and render targets. But in a world where Killzone: Shadow Fall is utilising 800MB for render targets alone, how difficult will it be for developers to work with just 32MB of fast memory for similar functions? On the flipside, Xbox One's powerful custom audio hardware - dubbed SHAPE (Scalable Hardware Audio Processing Engine) - should do a fantastic job for HD surround, a task that sucks up lots of CPU time on current-gen console. How does PS4 compare there? And just how much impact does the GDDR5 memory - great for graphics - have on CPU tasks compared to Xbox One's lower-latency DDR3?

While next generation of consoles finally arrive in a matter of months, the launch games will have mostly been developed on incomplete hardware - a state of affairs that was blatantly obvious from titles seen so far. On paper, Sony retains a clear specs advantage, but it was difficult to see that reflected in the quality of the games at E3. Based on what we're hearing about the approach to next-gen development, it could be quite some time before any on-paper advantage translates into an appreciably better experience on-screen.

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Old 03-07-2013, 02:59 PM   #142
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The new face of Xbox...

Click the image to open in full size.
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Old 03-07-2013, 03:17 PM   #143
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Originally Posted by totlxtc View Post
The new face of Xbox...

Click the image to open in full size.

Wow now we know why @smokinmasta was so busy the other week!!

Haha looking swell big man hahaha

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Old 03-07-2013, 03:44 PM   #144
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Come on Joe, you know that photo of smokin is from at least 10 years ago lol
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Old 03-07-2013, 04:52 PM   #145
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Spot the difference...

Click the image to open in full size.

Click the image to open in full size.

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Old 03-07-2013, 04:54 PM   #146
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Originally Posted by Stonedef View Post
Come on Joe, you know that photo of smokin is from at least 10 years ago lol

He photoshopped it and forgot to put the teeth back in ..
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Old 03-07-2013, 04:55 PM   #147
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Originally Posted by totlxtc View Post
Spot the difference...

Click the image to open in full size.

Click the image to open in full size.

Hairs added & coloured on 2

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Old 03-07-2013, 06:48 PM   #148
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Originally Posted by Axiom View Post
He photoshopped it and forgot to put the teeth back in ..

I'm more worried about the inference that Xbox One makes you go bald. I lose enough hair as it is...
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Old 22-07-2013, 01:17 PM   #149
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Xbox One: Microsoft unveils controller recognition at Comic-Con - Gaming News - Digital Spy
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Old 22-07-2013, 04:35 PM   #150
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Get the Xbox One for 383.93p at Toys R Us

News: Get 45 off an Xbox One - 10% off deal at Toys 'R' Us - Xbox 360 - The Official Magazine
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