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Old 15-11-2013, 10:50 PM   #361
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Originally Posted by Hyped Hamster View Post
Its not really something that's been on my radar but I kinda hoped it would turn out half decent, maybe get a 7 or 8 but that's not looking likely... I bet its the first title they release on games for gold.

This I would be happy with.
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Old 15-11-2013, 10:52 PM   #362
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I think Ryse will be ok, I wouldn't expect it to last very long though.

Now the time is drawing near, I've gone off the idea of putting it on ebay, and getting quite excited to have a new gadget to play with.
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Old 15-11-2013, 11:01 PM   #363
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Originally Posted by Zulu Ninja View Post
This I would be happy with.

Either that or Zoo Tycoon is my guess. MS have already given away loads of Killer Instincts for free to long time gold members, my brother got a free code but I didn't
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Old 15-11-2013, 11:05 PM   #364
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Originally Posted by Doony View Post
I think Ryse will be ok, I wouldn't expect it to last very long though.

A lot of people have been saying the combat looks dull but it looks very similar to the Batman Arkham series to me and the fighting mechanic in that is awesome.

Even if it does get good reviews its definitely not a day 1 buy for me but I do hope it turns out decent.
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Old 15-11-2013, 11:51 PM   #365
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I've played Ryse (Colosseum MP solo) and it's not as QTE filled as you'd think. It's a very batmanesque combat system of Parry, attack, dodge. You can also taunt, and..... the QTE thing... execute. It's not easy at first, but when you get the commands down, it's beautiful. One of the games I'm definitely getting for it.

Forza.... in terms of graphics, all I can say is utterly stunning. The impulse triggers are a definite plus, actually feeling you have locked up is going to take a little time to get used to. Only played a single lap event around Mazda Laguna Seca (which looked great. The sunlight was blinding, and cockpit view was really good.) No idea what the clutch button was though, so had a few issues on (Whichever difficulty mode the top one is). Good news, FF cars don't like to brake, or accelerate when turning. Physics felt nice. Obviously can't tell too much off of one lap runs in a few cars. Took a lap in a gullwing, which was chrome. Exceptionally shiny, but something looked a little off with it. That was in Bonnet cam.

Dead Rising on the other hand, I'm not getting on launch, but I haven't really liked any of the others. However, it's technically great, though it does have a strange blur when the camera moves.

Fifa was also there, and it looked like Fifa. (That's not a bad thing) Not too much of a FIFA player, so not going to give impressions, but graphically an upgrade (as much as you can upgrade something that tends to look similar each iteration)

No negative responses to any of the games. (Which is more than can be said for the PS4)

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  Nice summary Tako, thanks!
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Old 16-11-2013, 12:23 AM   #366
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Is it only Forza that uses the impulse triggers out of the games you've played? I know CoD doesn't use them.
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Old 16-11-2013, 01:42 AM   #367
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Hammy, Forza was indeed the only game that was using the impulse triggers. (I have a feeling they were designed for Turn 10.)
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Old 21-11-2013, 12:35 PM   #368
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The optical out will only support stereo sound on the Xbox One, no surround sound (Headphone users beware)

http://n4g.com/news/1397813/no-dolby...e-optical-port
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Old 21-11-2013, 12:38 PM   #369
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Yeah only for now. Its a software issue and its being sorted.
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Old 21-11-2013, 12:44 PM   #370
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Still, should really be ready for launch don't you think?
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Old 21-11-2013, 12:44 PM   #371
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Originally Posted by Tak View Post
Hammy, Forza was indeed the only game that was using the impulse triggers. (I have a feeling they were designed for Turn 10.)

Nope. Battlefield 4 uses them as does it use Kinect so you can lean around corners
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Old 21-11-2013, 12:46 PM   #372
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Originally Posted by Jam View Post
Still, should really be ready for launch don't you think?

Yes. But so should a lot of the missing features on the PS4. Both are missing functionality on launch...but that something to look forward too and I look forward to see how both evolve. At least we can play music (jk)
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Old 21-11-2013, 12:49 PM   #373
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Aye, hopefully it doesn't take them months to sort it out. And you're right about the music on PS4, that is pretty ridiculous.
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Old 21-11-2013, 01:17 PM   #374
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Originally Posted by Jam View Post
Still, should really be ready for launch don't you think?

Yes and no. Yes as it should have picked before and no as 10 of thousands would have already been made shipped out to warehouses and no practical to stop shipping for a small % effected on A minor issue

Sent from my HTC One using Tapatalk 2
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Old 21-11-2013, 02:11 PM   #375
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For clarification, the optical port can only output stereo AND DTS (a version of surround sound), just not Dolby Digital 5.1. So whether you get surround sound or not depends on the decoder you have, rather than there being plain none.

It also flattens any audio to stereo from external boxes (HDMI in), unless you tick a particular option buried in the menu.

And @totlxtc unsure of what you referred to in my comment. I was meaning the rumble in the triggers seems custom made for Forza 5 (I was at an event where the only game that appeared to use the impulse was Forza)
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Old 21-11-2013, 02:34 PM   #376
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Originally Posted by Tak View Post
And @totlxtc unsure of what you referred to in my comment. I was meaning the rumble in the triggers seems custom made for Forza 5 (I was at an event where the only game that appeared to use the impulse was Forza)

Ah I see what you mean. The triggers rumble on BF4 but i think its a generic rumble when your gun is fired.
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Old 21-11-2013, 07:01 PM   #377
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I've got a DTS Receiver. It's fine.
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